PEOPLE’S REPUBLIC OF DESIRE
Documentary Graphics Package – Private Review Area
DESIGN PHASE 1
Styleframe – Virtual Gifts
All virtual gift elements will be rendered as high definition 3D.
Styleframe – Fans
VIP fans will be portrayed as high definition 3D vested avatars. Standard fans will be shown as outline-style vest icons.
Styleframe – Badges
VIP badges will be rendered as high definition golden-wreath shields, with a corresponding symbol for rank title.
Wireframe – Showroom Main
The following wireframe outlines the general elements to be displayed in the main view of the Showroom interface.
COMPREHENSIVES: Interface Panel Components
[Interface Panel 1]
The VIP panel keeps track of VIP level users entering the showroom, and animates from side to side, highlighting the latest VIP to enter the room.
[Interface Panel 2]
This panel tracks the amount of users entering the showroom and indicates the total amount via an animated counter. Additionally, a visual meter moves up and down in sync with the user total.
[Interface Panel 3]
This panel shows an animated scrolling window of all chat content, which continually moves as new chat content appears.
[Interface Panel 4]
The gift selection panel indicates all available gifts to be given. As gifts are given by fans, they are highlighted in the panel, and also underneath the main streaming video window.
[Interface Panel 5]
This panel highlights any given fan chat that helps move the story forward, and may appear either below the video stream, or via close-up, with the showroom interface blurred out.
COMPREHENSIVES: Revised Interface Concepts
Comprehensive Set A – Showroom Main [Utopic]
The following comp set illustrates the utopic view of the interface that will be displayed during the first part of the film.
Showroom Interface – Mode: Utopic – Main View
The following comprehensive displays the main showroom interface as it appears in the first half of the film, as warm and inviting (utopic mode).
Showroom Interface – Mode: Utopic – Main View – Alternate – Angled Panels
This is an alternate approach to the panel orientation, with the side panels slightly angled at 45 degrees.
Showroom Interface – Mode: Utopic – Main View – Action View
A representation of an action view of the interface, possibly during a cut scene.
Comprehensive Set B – Showroom Main [Dystopic]
These comprehensives reflect a bit more of a refined approach to the dystopic showroom, with the updated interface, and including new crowd simulations.
Showroom Interface – Mode: Dystopic – Main View
Showroom Interface – Mode: Dystopic – Main View – Action View
This frame experiments with a possible use of the golden metallic floors as the boundaries of the streaming universe, with infinite rows of Shen Man video windows broadcasting out over the Internet.
Showroom Interface – Mode: Dystopic – Action View w/ Crowd (Figurines)
Dystopic Showroom w/ Crowd Simulation Test (Figurines)
Showroom Interface – Mode: Dystopic – Action View 2 w/ Crowd (Vest)
Dystopic Showroom w/ Crowd Simulation Test (Outline vest)
Comprehensive Set C – Datascape [Utopic]
These tests illustrate a possible look for the utopic datascape, possibly with the camera flying through the datascape of the warmer environment at the beginning of the film.
Styleframe – Utopic Datascape 1
Datascape Cut Scene – Camera Test 1
Styleframe – Utopic Datascape 2
Datascape Cut Scene – Camera Test 2
Styleframe – Utopic Datascape 3
Datascape Cut Scene – Camera Test 3
Styleframe – Utopic Datascape 4
Datascape Cut Scene – Camera Test 4